Ahora mismo no existe ninguna página oficial sobre este emulador. Originally, Kronos's author wanted to merge his work into uoYabause, however it doesn't seem uoYabause's author likes working with other devs (i've seen some of my own PRs rotting for months), which is why he hard-forked yabause in the first place. It has been some time since the last report, let’s try to go a bit more in-depth this time. Once the BIOS has been set up you can then proceed with opening a game. It features 8 processors, among them are 2 custom graphics processors called VDP1 and VDP2. The Saturn is a beast. Saturn was Sega's first next generation system that had a build in CD-Rom unit (Mega CD was just an addon for the Genesis). There's some noticeable slowdown in Baku Baku Animal but only in the menus, so not really a big thing. The best i can do, if you are using the libretro version, is to give you the settings i consider "safe" on my gpu (GTX960) : - increment "Internal Resolution", 4k might run fine on a RTX2070, - enable "improved mesh" if you want real transparency (original hardware used mesh to fake transparency), New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. You can now set your favorite bios region (NB : it will be ignored if the game doesn’t support that region though), The EEPROM is now properly saved and loaded, ROM loading mechanism was fixed, there should be no more messages of the ST-V bios telling you there is something wrong with the game you are trying to launch, Lots of input issues, going from the lack of kick harness (used for 5th & 6th buttons on some games) to the inputs not responding at all, were fixed, Resolution switching, which is something that happens every few seconds on saturn, was somehow wrong, one of the worst side effect was artifacts especially visible in “mesh” (if you don’t use the “improved mesh” core option), it was fixed, Toggling between fullscreen and windowed was causing issues from glitches to crashes, it has been. Changelog, download links and compatibility lists are available from http://www.emutalk.net/threads/57403-Kronos-2-0-1-32-64-bits, Some compatibility numbers (2020-01-14) : over 1324 tested saturn games (should cover most if not all of the saturn library, alternate region dumps excluded), 1154 were playable (90.15%), 14 were mostly playable, 156 weren't playable. One of the best choices to use is the BizHawk emulator. It probably has the highest compatibility among hardware-accelerated saturn emulators though. This is a software that allows your computer to act like a Saturn console allowing it … I'm having trouble finding a decent setup for Saturn/Genesis(Mega Drive). Last time I tried With the libretro port i couldn't get it to work well on my AMD GPU using Mesa on Linux. A-Saturn es un emulador de Sega Saturn While still a bit preliminary, some major rework was done recently on ST-V support : There were some long-term issues with the Libretro implementation, but a lot of improvements were done about them : Also, here is a summary of this core’s options : On a sidenote, lots of other things were fixed/improved since my last report, but nothing seemed major so we decided to skip them. It features 8 processors, among them are 2 custom graphics processors called VDP1 and VDP2. The Sega Saturn is a 32-bit, fifth-generation console released by Sega in Japan on November … Sega Saturn. It is the successor to the Sega Genesis with games now stored in a CD-ROM format. This will download the latest emulator version on your computer. Buildserver migration – buildbot server offline for two-day maintenance period (starting 11/18/2020), Setting the record straight on cores and their ‘up-to-date’ status, Work In Progress PCSX2 Libretro core in development, Changing behavior of “gl” and “glcore” video drivers, RetroArch, Libretro core license violations by Hyperkin’s Retron5, Libretro Cores Progress Report – April 2, 2020. border of the road : on console, Mednafen and Kronos’s new renderer, if you zoom in, you’ll notice it’s not a smooth line, there are dots, this is the accurate behavior; the last screen, while the smooth line might look better, is actually inaccurate. Let’s do some comparison, from first to last, those images were shot from console, Mednafen/beetle, Kronos (OpenGL CS renderer), Kronos (the old OpenGL renderer, based on YabaSanshiro’s). You’ve come to the right place as we will be showing you how you can play Saturn games on your PC. A modern graphics APIs like OpenGL doesn’t know how to do that, because its rendering pipeline is based on triangle geometry, so basically it can’t reproduce VDP1 behavior. Keep in mind the project is extremely active with commits several times a week, so we are far from being bug-free atm but at the very least we try to keep regressions under control. I remember using a much older version of this in RetroArch that would give me perspective corrected textures, without wobbling. The VDP2 handled backgrounds, while the VDP1 handled sprites, textures and polygons. It had several notable arcade ports as well as original gaming titles however it failed to become a success which led to it being discontinued in 1998 after selling more than 9 million units worldwide.
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